Fundamentals of Computer Graphics
Steve Marschner
The Routledge Companion To Video Game Studies
Mark J. P. Wolf
Real-Time Video Content For Virtual Production & Live Entertainment
Laura Frank
Motion Design Toolkit
Austin Shaw
Writing For Games
Hannah Nicklin
The Tetris Effect
Dan Ackerman
Digital Cartooning
Ivan Hissey
How To Talk About Videogames
Ian Bogost
The Art of Producing Audio Projects
David Gibson
An Architectural Approach To Level Design
Christopher W. Totten
The Art of Pixar
Amid Amidi
John Shaw's Guide To Digital Nature Photography
John Shaw
Understanding Portrait Photography
Bryan Peterson
The Pocket Universal Principles of UX
Irene Pereyra
Making and Breaking the Grid
Timothy Samara
Universal Principles of UX
Irene Pereyra
Neuro Design
Darren Bridger