Essential Mathematics For Games and Interactive Applications
James M. Van Verth
Isosurfaces
Rephael Wenger
Design Technology in Contemporary Architectural Practice
Dominik Holzer
Introducing Autodesk Maya
Dariush Derakhshani
Fundamentals of Data Observability
Andy Petrella
Scaling Python With Dask
Holden Karau
A Cultural History of Computer Graphics
Carolin Scheler
Metaverse Platform Implementation
Fei Hu
Create Stunning Renders Using Corona in 3ds Max
Margarita Nikita
Beyond Virtual Production
Tully Barnett
The Complete Guide To Blender Graphics Volume 2
John M. Blain
Shader Writing in Open Shading Language
Mitch J. Prater
The Filmmaker's Guide To Visual Effects
Eran Dinur
Finish Your Film!
Kenny Roy
Computer Aided Design Guide For Architecture, Engineering and Construction
Ghassan Aouad
Drafting Fundamentals For the Entertainment Classroom
Eric Appleton
Projection Design
Davin E. Gaddy
Geometric Data Structures For Computer Graphics
Elmar Langetepe
Parametric Design For Landscape Architects
Andrew Madl
3D Motion Graphics For 2D Artists
Bill Byrne