3D Math Primer For Graphics and Game Development

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3D Math Primer For Graphics and Game Development

Product information

Author:

Type: Hardback

ISBN: 9781568817231

Date: 19th October, 2011

Publisher: CRC Press

  1. Categories

  2. Applied Mathematics
  3. Computer Games Design
  4. 3D Graphics and Modelling

Description

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

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