Art Between Matter and Code
Gianpiero Moioli
A Guide To Adobe Animate
Jennifer Harder
Media Innovations AR and VR
Elle Langer
Computational Geometry
Mark de Berg
Eye Tracking Methodology
Andrew T. Duchowski
The History of the GPU
Jon Peddie
The History of the GPU
Jon Peddie
An Introduction To C & GUI Programming
Simon Long
Coding With Python
Max Wainewright
Pro OGRE 3D Programming
Gregory Junker
GPU Pro2
Wolfgang F. Engel
Programming For Mixed Reality With Windows 10, Unity, Vuforia, and UrhoSharp
Dawid Borycki
Game Development With Unreal Engine 5. Volume 1 Design Phase
Tiow Wee Tan
Ray Tracing Gems II
Adam Marrs
Voice User Interface Design
Ritwik Dasgupta
GPU Pro 6
Wolfgang F. Engel
GPU PRO 4
Wolfgang F. Engel
GPU Pro 3
Wolfgang F. Engel
Real-Time Rendering
Tomas Möller
The Fundamentals of C/C++ Game Programming
Brian Beuken