Story Structure and Development
Craig Caldwell
Game Development With Godot 4
Alan Thorn
A Gamer's Introduction To Programming With MonoGame
Aaron Langille
Metaverse Platform Implementation
Fei Hu
Create Stunning Renders Using Corona in 3ds Max
Margarita Nikita
Evaluating Digital Sources in Journalism
Ståle Grut
Game Design Deep Dive. Shooters
Joshua Bycer
Game Design Deep Dive. Soulslike
Joshua Bycer
The Theory and Practice of Writing Music For Games
Steve Horowitz
The Metaverse For Learning and Education
Maggi Savin-Baden
The World of Fallout
Kenton Taylor Howard
Game AI Pro
Steve Rabin
Sport and Video Games
Lukasz Muniowski
The Pocket Mentor For Game Audio
Greg Lester
Animation Craft
Jonathan Annand
Shader Writing in Open Shading Language
Mitch J. Prater
Intelligent Systems and Applications in Computer Vision
Nitin Mittal
Narrative Design For Mobile and Live Games
Valentina Tamer
Homing the Machine in Architecture
Galo Canizares
What Every Engineer Should Know About Digital Accessibility
Sarah Horton