Garbage Collection
Richard Jones
Pattern-Oriented Software Architecture Vol. 4
Frank Buschmann
The Essential Guide To Game Audio
Steve Horowitz
Software Testing
Paul Jorgensen
Applied User Data Collection and Analysis Using JavaScript and PHP
Kyle Goslin
Modern Cryptography With Proof Techniques and Implementations
Seong Oun Hwang
Applied Evolutionary Algorithms For Engineers Using Python
Leonardo Azevedo Scardua
Automated Software Testing With Cypress
Narayanan Palani
Handbook of Computer Programming With Python
Dimitrios Xanthidis
AI For Games
Ian Millington
Software Metrics
Norman E. Fenton
Handbook of Sensor Networking
John R. Vacca
Real-Time Systems Development With RTEMs and Multicore Processors
Gedare Bloom
The Gamer's Brain
Celia Hodent
Designing Software Synthesizer Plug-Ins in C++
William C. Pirkle
Virtual Reality Audio
Anl Çamc
Geometric Data Structures For Computer Graphics
Elmar Langetepe
Combinatorial Algorithms
Donald L. Kreher