Theology, Fantasy, and the Imagination
Theology, Fantasy, and the Imagination is an edited collection at the intersection of theology, religion, and philosophy and fantasy literature and table-top games. The volume begins with an invocation of the "old magic" of pre-modern theology and follows with analyses of classical Christian fantasy. The second section articulates a "post-Christian" turn in fantasy since the late twentieth century, arguing how fantasy can serve to re-enchant the imagination in ways that moves beyond traditional Christianity. The last section on fantasy at play explores how religion is at play in Dungeons and Dragons and in Magic: the Gathering.
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