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Designing Serious Games
Product information
Author:
Type: Hardback
ISBN: 9780262049986
Date: 6th January, 2026
Publisher: The MIT Press
Categories
- Games Development
Description
A comprehensive guide to the design and development process of games for impact.
Serious games-or games for impact-encompass everything from educational, therapeutic, and rehabiliatory games to games for social, scientific, and cultural impact. While the field is flourishing, the practice of actually designing such games is not readily understood. Filling this gap, Designing Serious Games provides a comprehensive guide to the design and development process of this unique, interdisciplinary field. The book guides readers through a user-centric design process that includes methods to define the game's goal, understand its target audience, design accordingly, and evaluate outcomes. Featuring diverse case studies, actionable advice, and incisive interviews with transformational game practitioners and industry leaders, this practical book is an essential resource for anyone interested in designing serious games.
Provides game design instruction tailored to the needs of serious games
Offers step-by-step activities and guidance on concept design, preproduction, production, and post-production
Highlights industry perspective through interviews sharing real-life insights of development practice
Includes extensive exercises and case studies
Suits both students and professionals