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Genre and Video Game

Genre and Video Game

Felix Schniz

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Designing For Digital Wellbeing

Designing For Digital Wellbeing

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Fighting Hardship, Keeping Hope

Fighting Hardship, Keeping Hope

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Information Nightmare: Fake News, Manipulation and Post-Truth Politics in the Digital Age

Information Nightmare: Fake News, Manipulation and Post-Truth Politics in the Digital Age

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€54.65

Grey Literature in Library and Information Studies

Grey Literature in Library and Information Studies

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€220.40

Feminism in Play

Feminism in Play

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Meaning and Controversy Within Chinese Ancestor Religion

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Authoritarianism and Resistance in Turkey

Authoritarianism and Resistance in Turkey

Esra Özyürek

€79.00

Media and Digital Management

Media and Digital Management

Eli M. Noam

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Automation, Communication and Cybernetics in Science and Engineering 2015/2016

Automation, Communication and Cybernetics in Science and Engineering 2015/2016

Sabina Jeschke

€155.99

Contemporary Iran

Contemporary Iran

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€24.00

Utopia or Oblivion

Utopia or Oblivion

R Buckminster Fuller

€35.20

The Sausage of the Future

The Sausage of the Future

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€27.50

The Black Irish Onscreen

The Black Irish Onscreen

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€44.60

Designing a Feel For the Game

Designing a Feel For the Game

Steve Wilcox

€41.99

Aesthetics of Risk

Aesthetics of Risk

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€173.99

The Future of World War Two France in Academia

The Future of World War Two France in Academia

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€173.99

Propaganda Studies in Criminology

Propaganda Studies in Criminology

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An Introduction To K-Pop and BTS

An Introduction To K-Pop and BTS

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Putting Humor To Work

Putting Humor To Work

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