Game Engine Architecture
Jason Gregory
Game Engine Architecture. Volume II Graphics, Motion, and Sound
Jason Gregory
Python 3 Using DeepSeek
Oswald Campesato
Python For Accounting and Finance
Michael Xin Guo
The Advanced Game Narrative Toolbox
Tobias Heussner
Game Design Deep Dive. Cozy Games
Joshua Bycer
Risk Management For Video Game Professionals
Liam Wickham
Education and Role-Playing Games Vol II
Susan Haarman
Uncertain Data Analysis
Sansanee Auephanwiriyakul
Integrated Storytelling By Design
Klaus Sommer Paulsen
The Definitive Game Narrative Guide
Brian Kindregan
Reconceiving AI
M. R. Hasan
How To Thrive in the Games Industry
Harvey Newman
How Video Games Made the Metaverse
Kelly Vero
Embedded Software Development For Safety-Critical Systems
Chris Hobbs
The Z Garbage Collector
Erik Österlund
Real-Time Embedded Systems With Open-Source Operating Systems
Ivan Cibrario Bertolotti
The Video Games Textbook
Brian J. Wardyga
Playing With Balance
Oscar Clark
The Complete Guide To Photorealism For Visual Effects, Visualization, and Games
Eran Dinur