How and Why We Make Games
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Hands-on Data Analysis in R For Finance
Jean-François Collard
Software Methodologies
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Learning Advanced Python By Studying Open Source Projects
Rongpeng Li
Agile Software Development
Peter Wlodarczak
Writing in-House Medical Device Software in Compliance With EU, UK, and US Regulations
Philip S. Cosgriff
Learn Programming With C
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Computational Methods and GIS Applications in Social Science
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What Every Engineer Should Know About Digital Accessibility
Sarah Horton
Research Software Engineering
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Coding Android Apps
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Generative Adversarial Networks in Practice
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Esports and the Media
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The Lean Approach To Digital Transformation
Yves Caseau
Combinatorics of Permutations
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Philosophy Through Computer Science
Daniel F. Lim
The Garbage Collection Handbook
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Software Engineering For Automotive Systems
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Computational Framework For the Finite Element Method in MATLAB¬ and Python
Pavel Sumets
Technical Animation in Video Games
Matthew Lake