Embedded Software Development For Safety-Critical Systems
Chris Hobbs
The Z Garbage Collector
Erik Österlund
The Z Garbage Collector
Erik Österlund
Real-Time Embedded Systems With Open-Source Operating Systems
Ivan Cibrario Bertolotti
The Video Games Textbook
Brian J. Wardyga
Playing With Balance
Oscar Clark
New Storytelling
Anna Ursyn
The Complete Guide To Photorealism For Visual Effects, Visualization, and Games
Eran Dinur
The Game Designer's Guide To Creating Licensed Tabletop Games
James Sheahan
Game Design Deep Dive. Metroidvania
Joshua Bycer
Further Electrical and Electronic Principles
Christopher R. Robertson
Video Game Law
S. Gregory Boyd
Python Programming For Mathematics
Julien Guillod
Visualizing Biological Data With Ggplot2
William G. Vilchez
Swim Training Patterns
Christoph Bartneck
Survival Guide To User-Focused Product Development
Sabrina Duda
Quantitative Finance With Case Studies in Python
Chris Kelliher
Design, Development and Analysis of Lunar Crescent Visibility Criterion With Python
Muhamad Syazwan Bin Faid
The Fundamentals of C/C++ Game Programming
Brian Beuken
Computer Science Why
Rachael Little