An inspiring range of approaches to enrich your writing skills. Packed with stimulating writing exercises, numerous quotes and over 30 extracts from literature across a wide variety of genres, the book can be followed as a complete course or dipped into throughout.
Features various games, from Bridge to Newmarket to Whist and Pontoon. This book takes us through several games to choose from. It also covers games played with other types of cards. It offers a 'working description' of each game, with the rules, and variations and origins of each. It includes an appendix of games. It is suitable for novices.
From dardledumdue, which means daydreamer in East Anglia, through forkin robbins, the Yorkshire term for earwigs, to clemt, a Lancashire word that means hungry, it investigates an astonishingly rich variety of regional expressions, and provides a fascinating insight into the history of the English language.
An utterly addictive puzzle, Codeword is an enormously popular feature of Times2. This cracker of a puzzle is the perfect alternative to knowledge-based crosswords (you either know it or you don't, right?) and number-crunching Su Dokus.